Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2. Take as much or as little as you need: it’s all free. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. But if you want to do more, we have the means. If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. You can do it offline, or join the thousands of players who play online each day. You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. We give you the tools and leave you to play. There aren't any predefined aims or goals. This mainly affects clients, but servers are recommended to update as well.Garry's Mod is a physics sandbox. Improvements to Garry's Mod's save system to prevent weird behavior, such as saves loading on wrong maps. Upload, customize and create the best GIFs with our free GIF animator See it. Fixed some crashes to do with engine light styles Browse MakeaGif's great section of animated GIFs, or make your very own.Removed certain Lua API functions: ConsoleAutoComplete (menu), Panel.Command, Panel.SetActionFunction, Panel.SetPaintFunction, Panel.PostMessage, Panel.SetCommand, PANEL:ActionSignal, GM:LoadGModSaveFailed (clientside).Fixed playing a demo not starting a loading screen.Display addons in red in Addons menu when they contain illegal files (and therefore not mounted/working).This mainly affects clients, but servers are recommended to update as well. Temporary measures for addons that fail to load due to "failed to parse addon file".Temporarily restored PANEL:ActionSignal for RichText.Added PANEL:OnTextClicked( id ) for RichText.Fixed keybinds being lost if they contain semicolons.Fixes towards certain files not loading from inside maps.We are releasing a small patch today with some minor fixes. Fixed crashes with NPC nodes after cleaning up the map.Bumped "insane reference count" threshold 10x.Fixed crashes with deleting ai_network entity.Fixed Gravity Gun leaking material reference count.Fixed crashes when failing to create entities for fire entity.Fixed a crash when failing to create child ents for point_spotlight.Fixed a crash when failing to create a fish entity.Fixed crash when try to push a NULL ITexture.Fixed several security issues reported on HackerOne.Added overflow/underflow safeguards to render.Push/PopRenderTarget functions.Made LuaMesh.BuildFromTriangles correctly modify the mesh when used on an already generated mesh - This is now only permitted when the vertex count matches between existing mesh, and the new mesh.Made GM:OnLuaError available on client and server.Made the BSP whitelist case insensitive.Shutdown HTML after VGUI - hopefully fixes a rare crash on game exit.Removed unused DLLs from game's folder - bugreporter.dll, sixense.dll, headtrack_oculus.dll.Made Entity.PhysicsInitMultiConvex throw type errors when given invalid input.Servers and clients are recommended to update as soon as possible. We are releasing a small patch today with some security fixes.
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